Dot Fighters

Introduction
Dot Fighters is a 2006 2D Fighter Maker doujin game by Takase, the guy who made Arm Joe. It only contains 4 characters drawn in an extremely retro, pixel-art style. Despite the small amount of content, it is pretty infamous for its larger filesize. It contains a full soundtrack and voice acting. The game requires that your computer's locale be set to Japanese in order to play.

Looks can be quite deceiving with Dot Fighters, as it actually contains a fairly complex gameplay system, which is arguably better designed than Arm Joe's. Unfortunately, Takase has retained the same design ethic for Dot Fighter resulting in vastly overpowered characters and moves.

Gameplay
Dot Fighters is a 2-button 2D Fighter. Notation is as follows:

A - Punch

B - Kick

Each character has a number of special moves performed with directional inputs followed by a button.

Singleplayer Content
The game includes 3 non-playable boss characters: Ponpon, Dave and F.O.G

Throws
Throws are performed at close range with 6A. (c. 6A) Backthrows are performed with 4A (c. 4A).

Autocombo
Hitting A or B repeatedly results in an autocombo for Mojar, Yu-Mei and Ninja. For Higeta, it doesn't appear to have a finite end, its just near touch of death combo until the opponent is knocked back far enough to break the combo.

Dashing
Tapping 4 or 6 twice results in a forwards or backwards dash.

Throw Escape/Reversal
Pressing throw at the moment you are thrown will reversal, causing you to throw the enemy instead. However this can be countered if the person throws at the moment of the reversal as well. This does not apply to command grabs, like Mojar or Ninja's.

Safe Landing
If you are knocked down, hitting A or B at the moment of impact will allow you to land on your feet, and reduce the damage you take slightly.

Dot Escape
Attacking right when you are being attacked results in an evade and reduces the damage taken slightly.

Dot Meter
Instead of gaining meter the traditional way, each character must fill their "Dot Meter" by collecting pixels. These pixels fly out of your opponent upon damaging them, and you fill your meter by walking over them. Getting hit means you will drop pixels of your own, but your Dot Meter does not drain if you lose them. You cannot pick up a pixel you have dropped yourself. The Dot Meter can be used to perform super moves.

Playable Characters

 * Mojar
 * Higeta
 * Yu-Mei
 * Ninja

Videos

 * Coming soon

Useful Links

 * Coming soon