Hyper Dragon Ball Z

Introduction
Hyper Dragon Ball Z is a M.U.G.E.N full fan game developed by Team Z2. Fronted by the talented spriter Balthazar and staffed by some of the M.U.G.E.N community's finest creators, it is a wildly popular fan project that was even featured on stream at EVO. The game is modeled off traditional Capcom VS. fighters with an emphasis on ground and air combos, powerful supers and stylish artwork. Since it is freeware, it is an excellent option for players looking for a quality traditional Dragon Ball Z fighting game without having to pay a lot of money. Hyper DBZ is notable for its nontraditional development process and schedule- individual characters are sprited and coded by independent members of the community and then vetted and rigorously tested and tweaked for inclusion in the full game build. It is not yet near completion; but features enough completed characters, stages and music that it can be experienced as a complete package.

Due to lack of good Dragon Ball Z 2D fighters, it didn't exactly have huge shoes to fill but it is an extremely solid game that has been coded by hardcore fans of the genre who know plenty of fighting game theory. That said, players looking for a substitute for Arc System Works' Dragon Ball FighterZ should lower expectations- it is a free game made by hobbyists on their free time so it cannot hope to match the massive amount of time and money that went into FighterZ. As a labor of love, it stands up among its peers just fine and offers a lot of fun gameplay. What can definitely be said is that it betrays expectation of the M.U.G.E.N engine which is traditionally not seen as a serious game development tool.